Central City (8 sub-boards) The heart of London, all things important or historical are generally located here. The air is usually fine and only slightly worn by pollution, and the buildings, though glamorous and ancient, are in good condition. Small businesses and cafes are spread along narrow streets were automobiles are abandoned for a more humble mode of transportation. Anything from bicycles to horses can be found among the crowd, and seeing something or someone slightly odd in appearance or attitude is not uncommon.
Rich District (5 sub-boards) The well kept lawns and gardens of these houses, shops and buildings speaks well of the humble English citizen, and tourists spend most, if not all of their time here. Upon the glamorous buildings are brightly colored roofs and well crafted signs, each alluding to the wealth which dwells here. Wonderful restaurants, renowned shopping, and cultural entertainment are found here, all seemingly so separate from the more decaying half of London.
Poor District (7 sub-boards) The buildings and people are both hardly as proper as the stigma of London suggests, and crime and drug abuse is common in these parts. The air smells of urine and road kill, and aside from the horrible shape of the lean-to shacks and old plaster and brick buildings, it’s a rather well formed area of the city. Wild dogs and feral cats can be found at the end of the numerous allies, and the sound of trash being raided is commonplace.
Industrial District (6 sub-boards) This broad wasteland no longer harbors plant or animal life, and the choking air is enough to drive the occasional wanderer away. The ground is dark with fallen pollutants, and the towering factories create a seemingly endless maze of noise and crumbling walls.
City Outskirts (5 sub-boards) These forgotten districts of the city lie in wake of the pollution and heat the city produces, and these areas, however secluded and reserved from public, are unpleasant and dirty. Few families live out here, and those who do have clustered into smaller towns and villas along patches of farmland and smalls creeks. It is an unhealthy, yet peaceful place to be.
Subway (4 sub-boards) The network of tunnles and tracks built by the city for quicker, more efficient transportation. Its been out of use for years because of mass infestations of some "animals" and the fear caused by it. Be careful when down here because in dark, hidden corners you never know what suprises may lurk.
Ruling Werewolf Clan: N/A
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Underground (6 sub-boards) These underground locations feel like a whole other reality in stark contrast to the city. Almost all the entrances were blocked off when the government decided it was a lost cause. The seemingly endless mazes of ancient tunnels, subway systems, and subterranean hubs are abandoned of all humanity. If something does happen to wander down here that doesn’t belong it becomes a victim of its own stupidity. Those that do inhabit these areas are predators, killers, and merciless. No one is sure what is actually keeping the walls of these decaying places from collapsing, bringing down the city with them, but its nothing less than a miracle.
Feadark's Meadow In parts this meadow has faded to shabby wisps of unhealthy shrubs, while in others the grass can reach three feet in lengths. The hills roll and fold over each other and escaped sheep and cattle sometimes aimlessly throughout the lush parts, feeding greedily until they are perfectly round. Few flowers dot these hillsides, and though some giant oaks have sprouted and grown, few other trees have germinated.
Greenton Forest (1 sub-board) These lush, blossoming trees are so thickly clustered together that when light filters down their branches at the height of day it gives the rays the illusion that they are made of finely grated golden mist. The soil is dark and wet, the trees looming and ancient. It would takes days to cross from one end of the forest to the other on foot or horseback, and wild game and elk still run wild here. At night, this forest grows hauntingly cold and sound of transformed Werewolves are never out of reach.
Belair Mansion This stunning house supports over 200 private rooms, many of them lavishly furnished while others have been boarded up and sealed from view. An expanse of almost a hundred acres surrounds this enormous mansion, dotted in woods and flooded with game. The stretch of driveway is enclosed by wrought iron fences and a brick wall nearly three meters in height. Seeing through the thick purple curtains is difficult, and the locals fear the people that enter and exit the property.
Head Vampire: N/A
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Horned Mountains Jagged, snowcapped peaks jut up boldly, almost into the clouds. There aren't any trees growing on the gray rock, just the occational stout bush or a hardy tuft of grass. There isn't any way through it, no holes blasted for convenient highways, no molesting roads climing to ride over them. Only crisp, chilled, and fresh montain air.
Total Topics: 520 - Total Posts: 1,187 Last Updated Topic: Sullivan & Cooper P.I. by Sullivan Cooper (Oct 28, 2009, 1:57am) View the 20 most recent posts of this forum.
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